![]() ![]() Like the control profile in the above link my profile has a “modifier” key which lets the emulator know when you want to make a rapid movement instead of a very slow movement. It seems a bit strange on paper but when I started playing the game it worked out nicely. I finally got fed up with not being able to make precision attacks when I wanted and this is what I came up with. The main difference between my profile and others is that I moved the sword controls from the Right Analog stick to the A,B,X, and Y buttons. I saw another control setup on here that gave a tutorial so here is a short tutorial of my own (also included in the readme). Here is a video I made showing the increased accuracy of the profile with sword swings: NOTE: Notice the "version" number on the attached file, there is a changelog included in the readme that explains what I altered and why. The profile is in the attachment below along with a readme that includes the tutorial I give here. It might seem a bit strange at first, mapping the sword swings to the A, B, X, and Y buttons but try it out first before forming an opinion. Hey, I wasn't sure where to post this and I am not even sure people are still interested but I pulled out Skyward Sword recently and went through the trouble to making a new profile for my Logitech controller so I thought I'd share it. I have not tested it with an Xbox controller, however. This profile is Xinput, which means it should work with PS3, Xbox and Logitech controllers (as long as they are set to Xinput mode).
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